Whenever a reported exploit appears in the community, it
causes a big ripple. Why is something an exploit? How do you know if youre
doing something against the terms of use? Since weve had a few exploits
appear in the past month, this is a good time to review these issues and how
they are dealt with.
Defining Exploits
An exploit is generally defined as something a player does
that isnt allowed by the rules of the game that gives that player some type
of advantage or allows the player to do things in they game they shouldnt be
able to. If the exploit makes it possible for one player to have a big
advantage over others, the exploit is considered particularly serious.
There is a system defined by the game rules that already
makes higher-level characters more powerful than lower-level characters. And
players who know the game better than others will have a different type of
advantage over those with less experience. This is how the game is supposed to work.
Things that work outside that system are considered unfair
to those who dont work outside the rules. We do our best to ensure these
holes dont exist, but in hundreds of thousands of lines of code, theyre
likely to appear. Therefore, we have to work with the Customer Service
Representative team do deal with exploits when they come up.
Recognizing Exploits
When a report comes in that a player has received
disciplinary action for abusing an exploit, some players worry that theyll
unknowingly use an exploit and be suspended as well. Theres really no reason
to worry about this, as its a relatively rare occurrence that this happens
and, even if it does, its relatively easy to remedy the situation.
Probably the most obvious way to know that an exploit
exists is if theres an announcement or message of the day (MOTD) in game
stating the fact. We usually do this for a problem that is easy to reproduce,
but isnt obviously an exploit. For example, when one version of the Q-Gun
continued to do too much DOT damage, we posted information about it. While a
knowledgeable player might have realized the gun was doing an excessive
amount of damage, it isnt expected that players would know it by using it. Therefore,
CSRs were instructed to talk to players using the gun only after we posted messaging about the
problem.
In other cases, there will be a number of seemingly
unrelated things you have to do in order to activate a hole in the system.
For example, if you could create an unbreakable Evade
Shield by doing a spacebar-jump at a certain point in the activation timer,
that would be an exploit. (No, this doesnt exist in the game, as far as I
know.) Its pretty obvious that the game isnt supposed to work in this
manner, even if theres never been an announcement about it.
The White Rooms
No, the White Rooms dont necessarily confer any special
advantage to players who find their ways to them. So why do we consider
entering one an exploit?
There are two reasons. The first is that someone has to
break out of the game grid in order to access a White Room without the help
of a team member. There are many other places a player outside the grid can
access that they shouldnt, so it is considered exploiting for that reason
alone.
Second, is that the White Rooms were built for CSR and
team use only. If a team member has
a use for one, there is an important reason for it. What happens if a player
suddenly appears in the room and interrupts whats going on? Not only could
it cause a problem for a CSR attempting to talk to a player, but it could
even ruin an in-game event being run by a team member.
When players are found in the White Rooms, a CSR will
first warn them and ask them to leave. Ignoring that warning or any CSR or
team member warning is against the rules as well. Therefore, youll find
folks who have been suspended in these situations are those who were asked to
leave but ignored the warning.
The terms of use are established to make the game a good
experience for everyone playing, not to arbitrarily punish people. If a CSR
or team member asks you to do something, theres a reason for it.
If You Think Youve
Found an Exploit
If you do something in game that results in an unexpected
behavior, especially one that gives a combat advantage, you should report it
using the /bug command. You can
even repeat the actions a few times if you want to get repro steps you can
report it. Just dont continue using it after youve figured out it works.
In fact, even if someone is found using an exploit, a
single use isnt enough for more than a warning from a CSR. Even if its a widely known abuse, a player will
only be suspended for exploiting. Only if someone repeatedly abuses an
exploit after being warned, or is abusive to a CSR warning them, can the road
lead to longer suspensions or an account ban.
Exploits
and Forums
As weve stated many times, the forums are not a place to
discuss exploits or disciplinary actions. For exploits, revealing the details
only leads to more players abusing them and, as a consequence, running into
trouble because of it. For that reason, we ask that you dont discuss the
details of a possible exploit and report it to us using the /bug command instead.
Disciplinary actions should be handled between the player
and the CSR staff directly. It should be obvious that we dont want to suspend players unless
absolutely necessary. Therefore, players who have been suspended or banned
can always go to the Station website and use the tools there to discuss the
situation with the CSRs. If there was a mistake, it will be rectified.
Also, youre generally only going to get one side of the
story from someone who has been suspended from the game. This often leads to
hard feelings between the community and the CSR team, who are only doing
their jobs as laid out by the rules. If someone has been suspended or banned,
there was a reason for it and if a mistake was made, it can be rectified by
the player.
Everyone here
at SOE is working to make sure
players enjoy the games they playthat, in the end, is our job.
See you on the other side next week.
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