Game Update 54!
On Friday August 24, 2007 The Matrix Online team continued the story with Chapter 8.2 hitting the servers in Game Update 54. The truce, it’s off as of 8.1, so what’s in store for everyone in 8.2? Feel free to share your thoughts, ideas, and speculations!
There was a slight delay earlier in the week that caused a delay in getting the update out; the main problem was that something in the update caused some missions to break. The team was able to act quickly and resolve the problems but this did result in another QA pass to ensure that there wasn’t an issue.
For those who don’t know about the QA process here’s a little insight. When development submits a build (say version 7.5.11 or something like that) the team runs their normal batch of testing on the build. If that build passes QA gives it the green light hit the servers. If it fails then they notify development of the fail and why the update failed. Development then prepares a new build with the fixes in place. QA then takes another full pass at the update and either green lights it or you have another “wash, rinse, repeat” scenario with the fail.
We’re also noticing some issues with some of the spawns not working as intended namely the Headless leader “Barebones”, the development team is tracking down the issue and hopes to have it resolved as soon as possible. We will keep you posted on this matter!
MXO story summary, 8.1.5 (8/16-8/22) by Rarebit
The Exile leader Dame White was involved in some wheeling and dealing, first getting a new Exile program that controlled animal emotions stolen from her by Persephone, the Effectuator, and Merovingian operatives, and then tipping off E Pluribus Neo that the Merovingian might have access to detailed information on Machine power lines in the Real, in exchange for information they gave her, obtained from Cypherites, about a mysterious "Mr. G."
As it turned out, "Mr. G." was Itarrot, a long-missing Cypherite officer. Having serious RSI trouble due to fried systems on his hijacked hovercraft, Itarrot was found and rescued by Cypherite operatives, and restored to his old position on Cryptos' hovercraft, "The Blue Dreamer."
The Cypherites also rescued the crew of the Solstice, held by Zion since trying to defect to the Cypherite cause. Cypherite operatives staged a party in Club Sphinx, handing out blue pills as a distraction, while a team of high level Cypherite operatives broke into the Zion outpost where the crew was held, and liberated them.
Zion and the Machines clashed in the Zero One construct, as Zion conducted a desperate search for a Machine hacker who was threatening a vital Zion system. Despite efforts by Machine operatives and Agent Pace, Zionite operatives managed to locate the hacker and disrupt his efforts. After this success, the assembled Zionites attacked Agent Pace en masse, temporarily damaging her RSI and forcing her to retreat from the construct. Ghost warned, however, that Zion's systems were still under heavy Machine attack on multiple fronts, and that it would be vital to get all of these systems transferred to the safety of Zion's new city.
MxO Folding@Home Team
The Folding@Home team is hard at work and they are currently ranked 635 overall climbing 38 places in the past week which is pretty tough work the closer to number one you get. Congratulations to the team!
If you have any questions about the MxO Community Folding Project you can click on this this link to find out more!`cda
Until Next Week,
- Raijinn
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